Archive for the 'General' Category

The battle of the year is about to start

Sunday, June 17th, 2007

Like I said on my preview a few months ago, I believe the biggest tipping point for gaming this year will be the release of Enemy Territory:Quake Wars, Unreal Tournament 3, and to a lesser extent, Team Fortress 2 (which is also a multiplayer game offering class-based teamplay, but in a league of its own). […]

Website is broken

Saturday, February 10th, 2007

Okey, the website is not exactly broken, but the content is. The content is not broken anymore. On February 6th, some major issue hit GameSpy‘s website – specifically, its SQL server. As a result, their stats page is not working anymore; the main stats page haven’t been updated since that day, and the specific game […]

Website is moved

Friday, January 19th, 2007

I have just finished moving the website, from the old location (on a sub website of mine) to the new one, complete with a domain of its own. Everything seems to be working fine right now, but if you notice something strange, you know what’s going on. I’ll do a few more tests later to […]

Spreading the love

Tuesday, January 16th, 2007

This month’s PC Gamer (#170, UK) has the subtitle of “2007: The Future of PC Gaming” and is, according to them, “a preview of what’s to come, what has just been and where we might be going”. And, somewhere in the middle of that all, there’s a small contribution by the Online Gaming Zeitgeist, so […]

Game additions and other happenings

Sunday, December 17th, 2006

I’ve added the Battlefield 2142 mod graphic to the mods by game page. You can see how the new mode (Titan) fares against the default, classic Battlefield flag-capturing mode (Conquest). There’s a lot happening recently with the online FPS crowd too, specially Red Orchestra‘s recent free trial weekend and, last but not least, Steam’s recent […]

Steam introduces guest passes

Monday, December 11th, 2006

Valve has just announced that their Steam system will start allowing guest passes later this week, still in a closed beta basis. Guest passes work a bit like the free trial weekends, the difference being that an user who owns a game can send a guest pass to a friend at anytime so he can […]

Small updates and fixes

Sunday, December 10th, 2006

By unleashing the powers of the MySQL, I’ve been finally been able to optimize the script that generates the graphics (it’s now taking about half the time it used to take), so hopefully the daily generation won’t fail again because of execution timeouts. As such, the all mods page has been updated (graphics were about […]

Time for some database cleanup

Monday, December 4th, 2006

I’ve just deleted over a thousand mods from the database (which used to contain a bit more than three thousand mods). Listing mods… 1470 mods, where 1042 are trash. Deleting mods… Completed everything in 59.991328001022 seconds. 2085 queries.

New “mods by game” page

Sunday, December 3rd, 2006

As can be seen on the menu at the top of all pages, a new area called “mods by game” was added to the website just now. This area contains game-specific graphics, showing how the mods for certain specific games perform against each other. That way, it’s easy to follow the post-release success of certain […]

Gstats2

Saturday, November 25th, 2006

It’s funny that I managed to kept this page for so long without knowing this, but there’s another website that has been generating graphics from GameSpy stats (as this one does) for a very long time. It’s called Gstats2 and hosted on NoFrag.com, a French gaming portal (so the website itself is in French too). […]

This website gathers data for various First Person Shooter games for PCs, and then build graphics with those numbers. This brings no answers, just questions. Where do we go from here?