Archive for November, 2006

Quake 4: What went wrong?

Wednesday, November 29th, 2006

October 2005 marked the release of another title in the long-running Quake series. Both a singleplayer game (a sequel to Quake 2) and as a multiplayer game (heavily inspired by Quake 3:Arena), Quake 4 was supposed to put the deathmatch crown back in id Software’s head, by way of Raven Software. Things didn’t turn out […]

Gstats2

Saturday, November 25th, 2006

It’s funny that I managed to kept this page for so long without knowing this, but there’s another website that has been generating graphics from GameSpy stats (as this one does) for a very long time. It’s called Gstats2 and hosted on NoFrag.com, a French gaming portal (so the website itself is in French too). […]

F.P.S. a.c.r.o.n.y.m.s.

Saturday, November 25th, 2006

For a non-First Person Shooter player, it should be pretty hard to understand some of the talk involved on a discussion about FPS titles, since the usage of acronyms instead of game titles is so common. This website is also a culprit at that, often mentioning only a few letters instead of the whole name […]

Two-year special

Friday, November 24th, 2006

And since we’re approaching the 2 years mark for the website, I figured I’d do a little special something and generate one big graphic with the whole 2-year range. So check it out.

Welcome to the Online Gaming Zeitgeist

Friday, November 24th, 2006

You know, I’ve started this website some two years ago as I do with most of my websites and general time-wasting projects: as an experiment, with no clear goal in mind, just to learn something (regular expressions under PHP, on this case) and do something fun in the process (look at how the online game […]

This website gathers data for various First Person Shooter games for PCs, and then build graphics with those numbers. This brings no answers, just questions. Where do we go from here?